Robert,

Thanks for the input.

I will try to compile and run the latest trunk with NVTT on Fedora core 13
and report any problems...

-Shayne

-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of Robert
Osfield
Sent: Friday, January 21, 2011 10:41 AM
To: [email protected]
Subject: Re: [osg-users] NVidiaTextureTools integration moved from VPB to
OSG

Hi Shayne,

On Fri, Jan 21, 2011 at 4:58 PM, Shayne Tueller
<[email protected]> wrote:
> This may be a dumb question in relation to this thread, but does one still
need to employ the Mesa tools to bypass the graphics card when using VPB to
build databases with the NVTT?

VPB still links to OpenGL, virtual of OSG link to it, but you won't
need a graphics context at runtime.  This means the actual version of
OpenGL should be moot, whether you have a software or hardware GL
driver won't affect VPB as NVTT will take on the responsibility of
doing the GL compression.

Robert.
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