Hi,
I was investigating about some problems I'm having using the
NodeTrackerManipulator, and while debugging the code I reached the call to the
NodeTrackerManipulator validateNodePath method
bool NodeTrackerManipulator::validateNodePath() const
{
for(ObserverNodePath::const_iterator itr = _trackNodePath.begin();
itr != _trackNodePath.begin();
++itr)
{ .....
Maybe I'm missing something, but it seems to me that the for condition is never
satisfied: itr=.begin; itr!=.begin, ++itr , so the inner code is never executed.
Am I right?
Thank you!
Cheers,
Anna
------------------
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http://forum.openscenegraph.org/viewtopic.php?p=36220#36220
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