Hi Mathias, On Thu, Feb 3, 2011 at 7:56 PM, Mathias Buhr <[email protected]> wrote: > Is it safe to modify the SG after the updateTraversal() in SingleThreaded > mode?
Yes it's safe to do update before or after the updateTraversal(), you can even do updates in cull and draw when running SingleThreaded. It's generally best practice to put updates and cull and draw though as it introduces problems when moving to a multi-threaded, multi-context usage. As to what you specifically problem is, well I'm afraid we'll be able to give general debugging pointers but in the end it's your app and your subclass, you'll need to use a debugger and work the specifics of what has gone amiss yourself. Robert. _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

