Jeremy Moles wrote: > > I'm curious why you want this? There might be a better way to get the > results you're seeking w/ existing codestuffs. >
That's the reason why I was asking ;) Basically I have my own layer of objects that encapsulate osg ones. I have a Scene Manager that is not dependent from the viewer. This means my vewer, that encapsulates the osg viewer, calls a getRoot() method of my Scene Manager to get the osg root node and attach it to the osg viewer. I would like my Scene Manager to be independent from the viewer even with widgets. So, which type of osg object should I store in my Scene Manager so that I can just pass it to the viewer to see the osg widgets. Moreover the osg object that I store into my Scene Manager should be able to add other osg widgets at runtime. Regards Gianni ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=36604#36604 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

