Jeremy Moles wrote:
> 
> I'm curious why you want this? There might be a better way to get the
> results you're seeking w/ existing codestuffs.
> 

That's the reason why I was asking ;)

Basically I have my own layer of objects that encapsulate osg ones. I have a 
Scene Manager that is not dependent from the viewer. This means my vewer, that 
encapsulates the osg viewer, calls a getRoot() method of my Scene Manager to 
get the osg root node and attach it to the osg viewer. I would like my Scene 
Manager to be independent from the viewer even with widgets.

So, which type of osg object should I store in my Scene Manager so that I can 
just pass it to the viewer to see the osg widgets. Moreover the osg object that 
I store into my Scene Manager should be able to add other osg widgets at 
runtime.

Regards
Gianni

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http://forum.openscenegraph.org/viewtopic.php?p=36604#36604





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