Hi Brad

On Mon, Feb 14, 2011 at 7:10 PM, Brad Colbert <[email protected]> wrote:
> Is there a way to get the current ModelView and Projection matrices in the 
> update() call?

There isn't necessarily any one modelview and projection matrix as the
OSG can have multiple cameras rendering the scene at one time.

Is the viewer's master Camera that you want a handle to? If so just
get the viewer's camera and get it's projection and view matrixes and
then get the model matrices using the
osg::computeLocalToWorldMatrix(NodePath) wher the NodePath is supplied
by the NodeVisitor::getNodePath().

Robert,
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