Hi Vijeesh,

On Tue, Feb 15, 2011 at 9:25 AM, Vijeesh Theningaledathil
<[email protected]> wrote:
> Thanks. But what about compileGLObjects.

The IncrementalCompileOperation takes over this responsibility, and
it's compile is something that will be automatically called on each
new frame by the GraphicsContext so there is no need for an explicit
call.

I am bit surprised that there was even this call used by Delta3D as it
shouldn't have been needed as the osgViewer::Renderer will have be
previously calling it.

Robert.
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