HI Robert

How I can use osg::Image::scaleImage() with a valid graphics context.
Could you give me some suggestion or example.

Best regards,

Phummipat

On Mon, Feb 21, 2011 at 5:36 PM, Robert Osfield <[email protected]>wrote:

> Hi Phummipat,
>
> The osg::Image::scaleImage() function in OSG-2.8.x and before relies
> upon GLU library's gluScaleImage which requires a valid graphics
> context to run and will generate errors or crash when called without a
> valid graphics context being current.
>
> In the latest OSG dev releases and svn/trunk we have moved to use an
> internal GLU library rather than an external one like before, and this
> internal GLU is modified to all ScaleImage functionality that doesn't
> require a graphics context to run, so your type of usage will work
> just fine.  Please try svn/trunk or OSG-2.9.10.
>
> Robert.
>
> On Mon, Feb 21, 2011 at 3:01 PM, Pumipat Doungklang
> <[email protected]> wrote:
> > Hi everyone,
> >
> > I try to scale image by using scalImage function in class Image but it
> > always return out of memory.
> > I try to read old mailing list but I don't understand. Could someone tell
> me
> > what wrong with my code below.
> >
> >
> > #include<osg/Image>
> > #include<osgDB/ReadFile>
> > #include<osgDB/WriteFile>
> >
> > int main(int,char **)
> > {
> >   osg::ref_ptr<osg::Image> image = osgDB::readImageFile("Sunset.bmp");
> >   image->scaleImage(256,256,1);
> >  return 0;
> > }
> >
> >
> > thank you very much.
> > //Phummipat
> >
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> > [email protected]
> >
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> >
> >
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