Hello,

Please I am a little bit stucked here ...I would like to caclculate the
coordinates (Vec3d) of the bottom point following the Z axe of a model.
how I am supposed to do that ??!!
I'm trying to compute the intersection between the model and a Plane located
at the model boundingBox.zMin, but with nooo succes

Thanks
*--*
*Mohamed ALJI*
Élève ingénieur en Informatique troisième année à l'ENSEIRB-MATMECA
(Institut Polytechnique de Bordeaux - IPB)
Webmaster bénévole de l'association L'eau du désert: www.l-eau-du-desert.com
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to