Hi,

i figured out what was wrong with the Qt viewer.
The problem with the viewerQt was simple that all created cameras  do not have 
a draw buffer assigned. They will use GL_NONE, which causes the trouble. 
When i set the draw buffer to GL_BACK everything works fine.

Cheers,
Andreas

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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=37094#37094





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