Hi, Tang

First thing that comes to mind - check if you disabled resizing of non power of 
two textures on texture with image from camera, as well as mipmap generation.

Cheers, Sergey.

28.02.2011, 13:30, "Tang Yu" <tangy...@yahoo.com.cn>:
> Hi,
>
> I also met the same question about rendering to texture on iphone. I tried to 
> render the video frame, captured from iphone's camera continually, as 2D 
> texture of the viewer's background, but the speed is very slowly.
> How can i fix it?
>
> Thank you for your any help!
>
> Cheers,
> Tang
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=37168#37168
>
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