Hi, Tang First thing that comes to mind - check if you disabled resizing of non power of two textures on texture with image from camera, as well as mipmap generation.
Cheers, Sergey. 28.02.2011, 13:30, "Tang Yu" <tangy...@yahoo.com.cn>: > Hi, > > I also met the same question about rendering to texture on iphone. I tried to > render the video frame, captured from iphone's camera continually, as 2D > texture of the viewer's background, but the speed is very slowly. > How can i fix it? > > Thank you for your any help! > > Cheers, > Tang > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=37168#37168 > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org