Hi, I did some tests since that post and I finally have the distorted texture with the 3D models and shadows. The problem now is that all the graph is distorted: the background (the video) and the scene put on that video. Is there a way to apply that transformation only on a part of the graph (i.e only the 3D scene)? When I was not using slave camera, I was able to distort only the 3D scene with no effect on the video, but like i said on first post, I had no shadow in the rendering. So is there a similar way to do that with slave cameras?
One thing I should specify: the function described in the first post is called just before viewer->realize(). Thank you! Cheers, Lucie ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=37256#37256 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

