HI Miguel, I can't make much sense of the issue from your description. What do you mean by "The problem is that geodes that do not move in time do not appear in the viewer", this is such an open ended statement that there no way to know what you precisely mean.
As a general comment, osg::AutoTransform uses the camera positions during the cull traversal to set it's a rotation and scale when you select the appropriate options. Robert. On Thu, Mar 3, 2011 at 9:21 AM, Miguel Lokida <[email protected]> wrote: > Hi, > > I use OpenSceneGraph 2.8.2 on windows xp. > > I have a scene graph in which I have severals geodes (quads). > The camera looks them at the top in an orthographic view (tested also in a > perspective view). > > I have this structure : > Root -> PositionAttitudeTransform1->AutoTransform1->Geode1 > Root -> PositionAttitudeTransform2->AutoTransform2->Geode2 > Root -> PositionAttitudeTransform3->AutoTransform3->Geode3 > ... > > I have set AutoScaleToScreen to true for the AutoTransformNode. > > The problem is that geodes that do not move in time do not appear in the > viewer. > > But if set AutoScaleToScreen is to false, they appears. > > I have tested setMinimumScale, setAutoUpdateEyeMovementTolerance and > setAutoScaleTransitionWidthRatio with differents parameter But as I haven't > found any information about this methods and what they do I am not sure of > the result. > > So, What can I do to display this geode that do not move in time when I use > the AutoTransform node with setAutoScaleToScreen at true ? > > Thank you for your help. > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=37275#37275 > > > > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

