Hi Martin,

On 4/03/11 1:32 , "Martin Großer" wrote:
> I would like write a 16 bit image. I tried the follow:
> 
> // image Data
> float* data = new float[width * height * depth];

(float != 16-bit, but float seems to be what you're after?  'depth' == 4?  For 
RGBA?)

> // set data to image
> img->setImage(width, height, 1, GL_RGBA16F_ARB, GL_RGBA, GL_FLOAT, (unsigned 
> char*) data, Image::USE_NEW_DELETE);
> 
> osgDB::writeImageFile(*img, "test_image.tiff");
> 
> How can I do this?

My divining rod seems to be broken.  What is the problem again?
Do you get an error?  Does it crash?  Does it look wrong?

Cheers,
/ulrich
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