Hi,

I'm trying to figure out how to move the near culling plane closer to the 
camera for a VR application I'm working on. Currently, parts of my models are 
being culled before they reach the viewing plane of the HMD. Can anyone help me 
out with this?

Thank you!

Cheers,
Robert

------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=37349#37349





_______________________________________________
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to