Hi, I'm trying to figure out how to move the near culling plane closer to the camera for a VR application I'm working on. Currently, parts of my models are being culled before they reach the viewing plane of the HMD. Can anyone help me out with this?
Thank you! Cheers, Robert ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=37349#37349 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org