Hello i'm looking for a little bit of Code that has been tested to be
working and draws on OpenGL ES 2.0  a simple vertex/fragment shader loading
and a little bit of geometry or a triangle. I'm testing the Android port
working and i'm a little bit paranoid to write one if I write one and
doesn't work i won't know if it's by using some instruction that don't work
on GLES 2 or if it is some kind of trouble in the GLES2/Android building.
I'm not ussed to test osg with GLES 2 in emulators that's why i'm asking for
help in this matter.

Thanks and apologies for the nuisanse.

J.Izquierdo
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