Hello i'm looking for a little bit of Code that has been tested to be working and draws on OpenGL ES 2.0 a simple vertex/fragment shader loading and a little bit of geometry or a triangle. I'm testing the Android port working and i'm a little bit paranoid to write one if I write one and doesn't work i won't know if it's by using some instruction that don't work on GLES 2 or if it is some kind of trouble in the GLES2/Android building. I'm not ussed to test osg with GLES 2 in emulators that's why i'm asking for help in this matter.
Thanks and apologies for the nuisanse. J.Izquierdo
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