Hi Torben,

I added Nvidias Texture Tools 2.0.8 with CUDA support (Cuda SDK 3.2) (also 
32bit and 64bit).

Did you test the 64 bit version of NVTT? I recently downloaded it, and found that it did not load png or jpg images - it seems it's been packaged with 32 bit DLLs of libpng and libjpeg, which the 64 bit executable can't use... I even found some recent forum posts on the nvidia developer forum where the main programmer for nvtt says that he gets his DLLs from gnuwin32 which don't have 64 bit versions of these DLLs yet...

Was I doing something wrong there? I just ended up downloading the 32 bit version. Does this affect the nvtt lib that OSG will link to in order to compress textures? Or will OSG load up the jpeg/png images itself and then hand the raw data to nvtt to compress?

Just wondering... Thanks,

J-S
--
______________________________________________________
Jean-Sebastien Guay    [email protected]
                               http://www.cm-labs.com/
                    http://whitestar02.dyndns-web.com/
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to