Hi J-S,

On Mon, Mar 14, 2011 at 1:12 PM, Jean-Sébastien Guay
<[email protected]> wrote:
> I have no idea but there was some discussion about this when it was
> introduced - I guess it must be a flag in osgconv to be able to compress
> textures using nvtt instead of the older way (requiring a graphics context).
> Have a look at osgconv.cpp, I think it should be there.

osgconv doesn't use the new osgDB::ImageProcessor API so won't be able
to take advantage of the new NVTT plugin's capabilities.  It would
certainly be a nice feature to add.

When I was implementing the osgDB::ImageProcessor/NVTTplugin I used
the osganalysis example as a test bed, so if you'd like to see example
code of the new functionality this is whre to currently look.

Robert.
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