Hi, Has anyone encountered this problem where only the first texture at layer 0 seems to successfully passed to the shader code but not the other textures with textureID of 1, 2, ... ?
Thank you! Cheers, Linda ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=37622#37622 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

