Hi,

Has anyone encountered this problem where only the first texture at layer 0 
seems to successfully passed to the shader code but not the other textures with 
textureID of 1, 2, ... ?

Thank you!

Cheers,
Linda

------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=37622#37622





_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to