Just to close this out - I was not able to reproduce my earlier problems with large IVE files and things seem OK. Sorry about that.
-John On Tue, Mar 1, 2011 at 1:02 AM, Robert Osfield <[email protected]>wrote: > Hi John, > > I don't know of a reason why the .ive format should be size limited, > everything is allocated dynamically on demand by the plugin. I > haven't seen reports from the community w.r.t size issues with ive > either, your experience is the first I've seen pop up. > > To investigate further try the sequences: > > 1) Write large model to .ive to result in a file exceed 1GB > 2) Write same model to .osg > 3) Load model into osgviewer to confirm that issue exists for > this model. > 4) Load model into osgviewer to confirm that issue does not > happen. > 5) use osgconv to convert the .ive model to second .osg file > 6) Load .ive -> .osg version of model into osgviewer, does it > behave the same as the original .osg file, or the .ive? > 7) Use a diff tool to compare the original .osg and the .ive->.osg > version so see if anything has been lost in translation. > > Hopefully the above will give us a bit more information about the > nature of the problem. > > Robert. > > On Tue, Mar 1, 2011 at 12:32 AM, John Kua <[email protected]> wrote: > > Hi, > > We've been generating rather large IVE files which exceed 1GB in size and > at > > some point when we attempt to open them in osgviewer, there's nothing > there. > > However, if we write to the ASCII OSG format, we've been able to write > > larger files without problem. Is there some limitation in the IVE format? > > We're running OSG 2.8.3, compiled in 64-bit Windows on VS2008. > > -John > > _______________________________________________ > > osg-users mailing list > > [email protected] > > > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >
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