Just to close this out - I was not able to reproduce my earlier problems
with large IVE files and things seem OK. Sorry about that.

-John

On Tue, Mar 1, 2011 at 1:02 AM, Robert Osfield <[email protected]>wrote:

> Hi John,
>
> I don't know of a reason why the .ive format should be size limited,
> everything is allocated dynamically on demand by the plugin.  I
> haven't seen reports from the community w.r.t size issues with ive
> either, your experience is the first I've seen pop up.
>
> To investigate further try the sequences:
>
>  1) Write large model to .ive to result in a file exceed 1GB
>  2) Write same model to .osg
>  3) Load model into osgviewer to confirm that issue exists for
>      this model.
>  4) Load model into osgviewer to confirm that issue does not
>      happen.
>  5) use osgconv to convert the .ive model to second .osg file
>  6) Load .ive -> .osg version of model into osgviewer, does it
>       behave the same as the original .osg file, or the .ive?
>  7) Use a diff tool to compare the original .osg and the .ive->.osg
>       version so see if anything has been lost in translation.
>
> Hopefully the above will give us a bit more information about the
> nature of the problem.
>
> Robert.
>
> On Tue, Mar 1, 2011 at 12:32 AM, John Kua <[email protected]> wrote:
> > Hi,
> > We've been generating rather large IVE files which exceed 1GB in size and
> at
> > some point when we attempt to open them in osgviewer, there's nothing
> there.
> > However, if we write to the ASCII OSG format, we've been able to write
> > larger files without problem. Is there some limitation in the IVE format?
> > We're running OSG 2.8.3, compiled in 64-bit Windows on VS2008.
> > -John
> > _______________________________________________
> > osg-users mailing list
> > [email protected]
> >
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
> >
> >
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