Hi Eduardo and Robert, 2011/3/29 Eduardo Poyart <[email protected]>: > It could be because, by default, ostream's << operator uses float precision, > even if you're outputting a double. >
If so, we could just make some changes to the AsciiOperator.h in src/osgPlugins/osg directory. It manages the output of float and double values. Cheers, Wang Rui _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

