I'm trying to build the latest source from Git for the iPhone https://github.com/openscenegraph/osg.git
'GL_COMPILE' was not declared in scope 'glNewList' was not declared in this scope 'glEndList' was not declared in this scope 'glCallList' was not declared in this scope I've followed the instructions in README.txt, but I get thousands of the above errors. I also have added the frameworks: QuartzCore, Foundation, OpenGLES, UIKit, CoreGraphics as they were added from my ccmake. In my ccmake configuration there wasn't an option to disable OSG_GLU_AVAILABLE as per the instructions. Also, I downloaded OpenFrameworks Git to get the FREETYPE libraries and set them up like this (with absolute paths, but i've truncated here): FREETYPE_INCLUDE_DIR_freetype2: openFrameworks/libs/freetype/include/freetype2 FREETYPE_INCLUDE_DIR: openFrameworks/libs/freetype/include/freetype2 FREETYPE_LIBRARY: openFrameworks/libs/freetype/lib/iphone/freetype-iphone.a Thanks, Ryan ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=38038#38038 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

