I'm trying to build the latest source from Git for the iPhone
https://github.com/openscenegraph/osg.git

'GL_COMPILE' was not declared in scope
'glNewList' was not declared in this scope
'glEndList' was not declared in this scope
'glCallList' was not declared in this scope

I've followed the instructions in README.txt, but I get thousands of the above 
errors.  I also have added the frameworks: QuartzCore, Foundation, OpenGLES, 
UIKit, CoreGraphics as they were added from my ccmake.

In my ccmake configuration there wasn't an option to disable OSG_GLU_AVAILABLE 
as per the instructions.

Also, I downloaded OpenFrameworks Git to get the FREETYPE libraries and set 
them up like this (with absolute paths, but i've truncated here):

FREETYPE_INCLUDE_DIR_freetype2: openFrameworks/libs/freetype/include/freetype2
FREETYPE_INCLUDE_DIR: openFrameworks/libs/freetype/include/freetype2
FREETYPE_LIBRARY: openFrameworks/libs/freetype/lib/iphone/freetype-iphone.a

Thanks,
Ryan

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http://forum.openscenegraph.org/viewtopic.php?p=38038#38038





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