Hi all

I'm shipping a version of OpenSceneGraph to users which has been
compiled with G++ 4.4.3. I've also compiled my app with this version of
G++.

I'm now compiling the same OpenSceneGraph source code (2.8.2-rc4) with g
++ 4.5.2. Running my g++ 4.4.3 compiled application against this library
crashes in a number of places, all within OpenSceneGraph. I've updated
libstdc++ to the 4.5.2 version. The problem definitely seems to be
within OSG, other C++ code runs fine.

I realise this might be a whacky thing to do be doing. Does anyone have
pointers as to what might be going wrong - perhaps conditionals in
header files that evaluate differently with different versions of the
compiler?

Thanks!

Grahame


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