Hi,
Have some simple question
I need to store my object position in a memory
I create osg::Vec3Array like this
osg::Vec3Array* varray = new osg::Vec3Array();
and store my positions there
when I need to save another track I use empty() method and store another track
My question is what is the best method to release this buffer when I finish my
app or osg automatically clean memory?
...
Thank you!
Cheers,
Roman
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http://forum.openscenegraph.org/viewtopic.php?p=38095#38095
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