Hi,

How can I cross compile OpenThreads for a different platform? 

As part of this - how can I compile the OpenThreads module independently / in 
isolation to the rest of the OSG?

I am building on a linux PC. I have different target-specific versions of the 
GNU compilers (gcc/g++...) that allow me to compile for my target - a linux 
running on an ARM processor.

We have an existing code base which uses OpenSceneGraph for graphics and uses 
the OpenThreads component for threading. I wish to run components of this 
existing code on an embedded ARM cpu which would use much of the functionality 
in our existing code but will not use any of the graphics output or rendering.

Thank you!

Cheers,
Peter

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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=38117#38117





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