Hi, How can I cross compile OpenThreads for a different platform?
As part of this - how can I compile the OpenThreads module independently / in isolation to the rest of the OSG? I am building on a linux PC. I have different target-specific versions of the GNU compilers (gcc/g++...) that allow me to compile for my target - a linux running on an ARM processor. We have an existing code base which uses OpenSceneGraph for graphics and uses the OpenThreads component for threading. I wish to run components of this existing code on an embedded ARM cpu which would use much of the functionality in our existing code but will not use any of the graphics output or rendering. Thank you! Cheers, Peter ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=38117#38117 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

