I should add that the reason the marker dimension is being hardcoded into the x 
axis because at this point I'm positioning the spacecraft along the Y axis. I 
was considering creating in a way similar to this every time, then rotating it 
to match the lander, but would be open to a more dynamic solution that find the 
perpendicular vectors and orients the markers accordingly.

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http://forum.openscenegraph.org/viewtopic.php?p=38373#38373





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