Hi All, I'm trying to build OSG 2.9.11 with cmake on windows to integrate it in our build system. I can build osg libs and dlls correctly but I need a couple of more options.
1) I would like the generated lib files to be put in a specific directory. At the moment I run from a build directory (out of source build) the command: cmake -DCMAKE_BUILD_TYPE=Debug -G "NMake Makefiles" ../OpenSceneGraph-2.9.11 then I call: nmake osg osgDB osgViewer osgGA osgText osgUtil osgWidget But each lib is built in its folder (i.e. build\src\OpenThreads\win32\OpenThreads.lib) I also tried to use CMAKE_RUNTIME_OUTPUT_DIRECTORY, CMAKE_ARCHIVE_OUTPUT_DIRECTORY and CMAKE_LIBRARY_OUTPUT_DIRECTORY in vain. 2) I would need to use 3rd party libs such zlib, libjpeg, libpng and freetype to build some plug-ins. What should I add in cmake command line? Regards Gianni ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=38398#38398 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

