Hi there,

I have been looking into easemotions for a project I'm carrying out.

Is there a reason why AnimationPath can't be assigned an easemotion?

I'm using an AnimationPath from a CameraManipulator, and therefore I set the 
camera much in the same way the AnimationPathManipulator does, using the 
getInterpolatedControlPoint function.

A workaround for using the getInterpolatedControlPoint with another motion is 
to modify the time parameter with the motion. Still, it seems natural for me to 
set an easemotion for the AnimationPath, and let it do the job internally.

Cheers,
Dani

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http://forum.openscenegraph.org/viewtopic.php?p=38426#38426





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