Hi,

Actually osgVRPN provides both a TrackerManipulator for controlling
the camera, and a TrackerTransform to support manipulating objects in
the scene.
You can attach one tracker to a TrackerManipulator, and the other to a
TrackerTransform.
See the osgvrpn/examples/osgVRPNviewer which demonstrates how to use
both classes.

cheers
-- mew


-- 
Mike Weiblen -- Black Hawk, Colorado USA -- http://mew.cx/




On Wed, Apr 13, 2011 at 11:30 AM, Johannes Taelman
<[email protected]> wrote:
> Hi,
>
> I'm trying to revive an old immersive VR head-mounted-display setup - a 
> Virtuality Visette 2. I have a VRPN server running for the two magnetic 6DOF 
> trackers (Polhemus Insidetrack) - one for the HMD, one for the "v-flexor" 
> handheld joystick.
> I'm to the point that I can look around in virtual space with the HMD, thanks 
> to the osgVrpn plugin, the next step is manipulating the virtual world with 
> the joystick. osgVrpn seems only made for camera tracking, so I guess I'd 
> need to write something for world manipulation. I think the best way to 
> inject the joystick VRPN data in OSG would be using USER GUI-events? Is that 
> correct?
> Has anyone done anything similar before?
>
> Cheers,
> Johannes
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=38445#38445
>
>
>
>
>
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>
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