Hi J-S,

Actually I hoped someone would help us on the serialization subject! And yes, I 
guess new serializers may help. But what about formats supporting metas? It may 
be helpful to add somewhere a callback/serializer/anything, which may be called 
by plugins to convert from/to a string representation when not handled 
natively. No?

Sukender
PVLE - Lightweight cross-platform game engine - http://pvle.sourceforge.net/

----- "Jean-Sébastien Guay" <[email protected]> a écrit :

> Hi Peter,
> 
> > - For serialization, storing simple value types is pretty
> > straightforward.  The harder part is dealing with compound types
> > (structs/classes) and/or containers (map/vector).  Perhaps there is
> a
> > way to leverage osgIntrospection?
> 
> I think the new serializers make it simple to make new classes 
> serializable... If the requirement is simply that a class added as 
> metadata needs to be serializable that way, it would take care of that
> 
> problem right?
> 
> J-S
> -- 
> ______________________________________________________
> Jean-Sebastien Guay    [email protected]
>                                 http://www.cm-labs.com/
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