Hi,
I'd like to know if there is possibility to write geometry of objects to file
for later use in 3D editor? I work on project where I create objects in virtual
reality engine (it uses osg). So I'd like to save these created object do .obj
or other file for use in 3D editor.
I've tried this:
Code:
osg::ref_ptr<osg::Sphere> sphere = new osg::Sphere(osg::Vec3f(0,0,0), 1.0);
osg::ref_ptr<osg::ShapeDrawable> sphereShape = new osg::ShapeDrawable(sphere);
sphereShape->setUseDisplayList(false);
if( osgDB::writeObjectFile(sphereShape.get(), "testfile.obj") ){
cout << "uspesne zapsano do souboru" << endl;
} else {
cout << "cyhba pri zapisu do souboru" << endl;
}
but without success.
Thank you a lot!
Cheers,
Martin
------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=38751#38751
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