Hi,
Do you have the stack trace where it crashes ?

Cedric

On Fri, 2011-04-29 at 16:23 +0200, Anastasia Papas wrote:
> Hello!
> 
> I am trying amimation morphing in OSG, and I found this example:
> 
> http://www.openscenegraph.org/projects/osg/browser/OpenSceneGraph/trunk/examples/osganimationmorph/osganimationmorph.cpp
> 
> I have collada 3D models, and since this example is morphing between 2 osg 
> models, I used the osgDB::writeNodeFile to save the dae (after importing them 
> to a node) as an osg file.
> 
> The osg files are working even better than the initial collada files with the 
> osgviewer, for instance for the dae when I was zooming in, translating or 
> rotating, after a point some parts were disappearing, but now with the osg it 
> renders perfectly, and textures included!
> 
> But the problem is when I use it for the osganimationmorph, I get an 
> Unhandled exception...
> 
> Does anyone have an idea of how I should proceed?
> 
> Thank you in advance,
> 
> Anastasia
> 
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=38877#38877
> 
> 
> 
> 
> 
> _______________________________________________
> osg-users mailing list
> osg-users@lists.openscenegraph.org
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
> 

-- 
Cedric Pinson
Provide OpenGL, WebGL and OpenSceneGraph services
+33 659 598 614 - cedric.pin...@plopbyte.com -
http://plopbyte.com

Attachment: signature.asc
Description: This is a digitally signed message part

_______________________________________________
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to