Hi, Do you have the stack trace where it crashes ? Cedric
On Fri, 2011-04-29 at 16:23 +0200, Anastasia Papas wrote: > Hello! > > I am trying amimation morphing in OSG, and I found this example: > > http://www.openscenegraph.org/projects/osg/browser/OpenSceneGraph/trunk/examples/osganimationmorph/osganimationmorph.cpp > > I have collada 3D models, and since this example is morphing between 2 osg > models, I used the osgDB::writeNodeFile to save the dae (after importing them > to a node) as an osg file. > > The osg files are working even better than the initial collada files with the > osgviewer, for instance for the dae when I was zooming in, translating or > rotating, after a point some parts were disappearing, but now with the osg it > renders perfectly, and textures included! > > But the problem is when I use it for the osganimationmorph, I get an > Unhandled exception... > > Does anyone have an idea of how I should proceed? > > Thank you in advance, > > Anastasia > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=38877#38877 > > > > > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > -- Cedric Pinson Provide OpenGL, WebGL and OpenSceneGraph services +33 659 598 614 - cedric.pin...@plopbyte.com - http://plopbyte.com
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