Hi, as far as I know, osgEarth ist shader based, so you have to integrate your shadow in the osgEarth shaders (look for shader Composition)
Cheers, Torben ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=39269#39269 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

