Hi,

I'm beginner in using osg. I try to use osg to write physics simulation of gas 
particles bouncing ball and I met two problems. I can't find anywhere how to 
draw a ground (I mean infinite plane) on which cube with particles will be 
located. I read that infinit plane could't be us in this case cause it doesn't 
implement ShapeDrawable method. And my second problem is connected with camera 
rotating. I have no idea how to limit camera rotation I mean that user should 
have to use mouse to click and rotate cube with particles but those rotation 
should be limited f. e. it is no possible to look what is underground. Do you 
have any ideas how to solve my problems? Maybe example or links? I will be 
grateful for any help.

Thank you!

Cheers,
Michał

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