Hi, I'm beginner in using osg. I try to use osg to write physics simulation of gas particles bouncing ball and I met two problems. I can't find anywhere how to draw a ground (I mean infinite plane) on which cube with particles will be located. I read that infinit plane could't be us in this case cause it doesn't implement ShapeDrawable method. And my second problem is connected with camera rotating. I have no idea how to limit camera rotation I mean that user should have to use mouse to click and rotate cube with particles but those rotation should be limited f. e. it is no possible to look what is underground. Do you have any ideas how to solve my problems? Maybe example or links? I will be grateful for any help.
Thank you! Cheers, Michał ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=39605#39605 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

