Hi Mikhail,

On Wed, May 25, 2011 at 9:10 AM, Mikhail I. Izmestev
<[email protected]> wrote:
> For example you can take a look to RotateCylinderDragger, it create
> Rotate3DCommand and pass it to dispatch method.

I'm afraid this doesn't explain what the problem is.  Could you please
explain the mechanics of the problem rather than just throw out
various class names as I can't second guess what problems you have
identified.

Robert.
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