Hi Paul,

I can try this tomorrow at work as I have a quadro there.

When you say you don't get the error using "pure osgOcean code" do you mean
the ocean example?

Regards,

Kim.


On 1 June 2011 17:04, Paul Palumbo <paul1...@yahoo.com> wrote:

> I'm getting the following warning:
> Warning: detected OpenGL error 'invalid operation' at end of
> Geometry::drawImplementation().
>
> How do I narrow down what the problem is?
>
> I have OSG_GL_ERROR_CHECKING set to ONCE_PER_ATTRIBUTE.
>
> I only started seeing this warning when I switch from 260.19.21 of the
> NVIDIA driver to 270.41.06 (I have an FX 5800).
>
> I get this message when I'm using OSG 2.9.9 and OSG 2.9.12.
>
> I'm running with a version of the osgOcean code and my ocean doesn't seem
> to be displayed when I get this error.  I get this with the VBO and non-VBO
> implementation. I also don't get this warning when I run the pure osgOcean
> code and I'm not having much success trying to isolate the problem. The
> problem seems to be associated with the ocean polygons.
>
> Any advice on how to debug this would be appreciated. I've been pulling my
> hair out for a week trying to figure this out. Anybody else having trouble
> with 270.41.06?
>
> Paul P.
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=40013#40013
>
>
>
>
>
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