Hi Paul, I can try this tomorrow at work as I have a quadro there.
When you say you don't get the error using "pure osgOcean code" do you mean the ocean example? Regards, Kim. On 1 June 2011 17:04, Paul Palumbo <paul1...@yahoo.com> wrote: > I'm getting the following warning: > Warning: detected OpenGL error 'invalid operation' at end of > Geometry::drawImplementation(). > > How do I narrow down what the problem is? > > I have OSG_GL_ERROR_CHECKING set to ONCE_PER_ATTRIBUTE. > > I only started seeing this warning when I switch from 260.19.21 of the > NVIDIA driver to 270.41.06 (I have an FX 5800). > > I get this message when I'm using OSG 2.9.9 and OSG 2.9.12. > > I'm running with a version of the osgOcean code and my ocean doesn't seem > to be displayed when I get this error. I get this with the VBO and non-VBO > implementation. I also don't get this warning when I run the pure osgOcean > code and I'm not having much success trying to isolate the problem. The > problem seems to be associated with the ocean polygons. > > Any advice on how to debug this would be appreciated. I've been pulling my > hair out for a week trying to figure this out. Anybody else having trouble > with 270.41.06? > > Paul P. > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=40013#40013 > > > > > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >
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