Hi Kataev,

On Mon, Jun 6, 2011 at 4:57 PM, Kataev Victor <[email protected]> wrote:
> I use OSG of augmented reality and use setRenderBin() for 3D model to be 
> above the video stream like in OSG Art but it doesn`t work) I think the 
> problem is in large amount of textures properties and stateSet but I cann`t 
> find documentation for them.
>
> Could you please send me some code which solve this task?

Sorry... the OSG has plenty of examples, no need to write your
application code for you.  Have a look at osghud, and instead of
having the HAD render after the main scene, set the RenderOrder to
PRE_RENDER so it draws first, this way you can just leave the 3D scene
as it is.

Robert.
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