Hi Kataev, On Mon, Jun 6, 2011 at 4:57 PM, Kataev Victor <[email protected]> wrote: > I use OSG of augmented reality and use setRenderBin() for 3D model to be > above the video stream like in OSG Art but it doesn`t work) I think the > problem is in large amount of textures properties and stateSet but I cann`t > find documentation for them. > > Could you please send me some code which solve this task?
Sorry... the OSG has plenty of examples, no need to write your application code for you. Have a look at osghud, and instead of having the HAD render after the main scene, set the RenderOrder to PRE_RENDER so it draws first, this way you can just leave the 3D scene as it is. Robert. _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

