Hi Isa,

>From your description I can't work out what might be wrong.  What you
could try just pointing osgvolume at the directory that contains the
separate dcm images. i.e.

   osgvolume DirectoryContainingDicomImages

osgvolume will work out that you are referring directory and the dicom
plugin will then treat all images within that directory as a single
set of assocaited dicom files and build an 3D osg::Image from it, and
then the osgVolume NodeKit will take this and do all the rendering for
you.

Robert.

On Tue, Jun 7, 2011 at 9:01 PM, Isha Kandaswamy
<[email protected]> wrote:
> Hi,
>
> I checked, and added the links and it worked ,thanks :) .. but still the 
> volume it seems to render is not correct.. It should look like a skull and it 
> looks like random set of lines.. Is there a problem with the way im using the 
> osgvolume??
>
> I use it as
>
> osgvolume --images *.dcm to create the volume....
>
> ...
>
> Thank you!
>
> Cheers,
> Isha
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=40181#40181
>
>
>
>
>
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