Hi Vijay, On 7/06/11 23:32 , Vijay Kalivarapu wrote: > I have a bunch of timesteps of data that I need to animate between. I set up > my code > so that each timestep corresponds to a switch node and I attempted to animate > between each > switchnode. >... > Currently, the speed at which the switch node is animating between timesteps > is > machine dependent. In other words, the animation speed is dependent on the > machine that could > count to 30 quick enough. > > I would ideally like the animation to happen at a specific time interval > instead and > hoping to avoid the
Have you considered using osg::Sequence? It does exactly that, switch between nodes based on times. Cheers, /ulrich _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org