Hi Mohamed,

If you are needing to dynamically updating an AnimationPath is
suggests to me that perhaps this class isn't actually what you need
for you applications.  Perhaps a custom update callback that generates
the transform you need would be more appropriate.

Robert.

On Thu, Jun 16, 2011 at 9:59 AM, Mohamed Alji <[email protected]> wrote:
> Hi,
>
> I intend to change the AnimationPath dynamically. I can get the Animation
> Time from the AnimationPathCallback and recuperate the interpolated
> ControlPoint.
>
> but than I don't know what to do ? am I supposed to replace the old
> ControlPoint with new one ? to insert a new one ? to erase old one ? modify
> its values ?
>
> Thank you!
>
> ________________________________
> Mohamed ALJI
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=40555#40555
>
>
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>
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