Thanks Robert,
I'll go with version 3.0.0 rc1 and definitely use the .osgb format.

Regards.
Alessandro

On Mon, Jun 20, 2011 at 1:36 PM, Robert Osfield <[email protected]>wrote:

> Hi Alessandro,
>
> The .ive format doesn't support the osgParticle NodeKit.  The .ive
> format is actually pretty limited as it's not extensible other than by
> hacking the plugin directly.
>
> You are now much better off using the .osgb native binary file format,
> it entirely replaces the functionality of .ive and is extensible and
> handles fowards/backwards comtability far better thanks to being based
> on the new serializers.  Thanks to the extensibility osgParticle and
> the other NodeKits are supported by the new .osgb format.
>
> I would recommend moving to svn/trunk or OSG-3.0 branch or
> OSG-3.0.0-rc1 as they all offer refinements to the new serailizers.
> When you upgrade to any of these versions you won't get any changes to
> the .ive plugin - this is deperecated and will never support
> osgParticle.
>
> Robert.
>
> On Mon, Jun 20, 2011 at 11:38 AM, Alessandro Terenzi
> <[email protected]> wrote:
> > I'm experiencing an issue with particles: if I export from 3dsMax+OSGExp
> to
> > .osg then particles are working, but if I export to.ive I get some errors
> > and a message prompts me that the plugin to write the ive file cannot be
> > found.
> > Actually any model without particles is exported fine to .ive, so I guess
> > that the error message refers to some other DLL. I assured that:
> > osg75-osgParticle.dll
> > osgdb_deprecated_osgparticle.dll
> > osgdb_serializers_osgparticle.dll
> > are where they are supposed to be. Anyway if I export to .osg no problem
> at
> > all.
> > I also tried to first export to .osg and then to use osgconv to create
> the
> > .ive but I get the following messages:
> > Unknown node in Group::write(), className()=ModularEmitter
> > Unknown node in Group::write(), className()=ParticleSystemUpdater
> > Error writing IVE image: Unknown drawable in
> > DataOutputStream::writeDrawable()
> > Warning: Write to "C:\Users\Alessandro\Documents\3dsMax\export\test.ive"
> not
> > supported.
> > I'm on Windows 7 x64, OSG 2.9.14 and OSGExp 0.9.9 (built against OSG
> 2.9.14,
> > both 32 and 64 bit) - tried with Max 2010, 2011 and 2012.
> > What am I missing?
> > Thanks.
> > Alessandro
> > _______________________________________________
> > osg-users mailing list
> > [email protected]
> >
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
> >
> >
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