I usually pull them from the CullVisitor/CullStack during the cull
traversal.

Glenn Waldron / Pelican Mapping / @glennwaldron


On Tue, Jul 5, 2011 at 12:01 PM, Jeremy Moles <[email protected]>wrote:

> Hey guys, I have a really quick question. I'm trying to debug a piece of
> code and what I need is access to the current MV/Proj matrices as
> affected by the Viewer's active camera.
>
> I see that they can both be queried from an osg::State object, though
> I've never had to interface directly with this.
>
> Does anyone have any quick tricks?
>
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