I usually pull them from the CullVisitor/CullStack during the cull traversal.
Glenn Waldron / Pelican Mapping / @glennwaldron On Tue, Jul 5, 2011 at 12:01 PM, Jeremy Moles <[email protected]>wrote: > Hey guys, I have a really quick question. I'm trying to debug a piece of > code and what I need is access to the current MV/Proj matrices as > affected by the Viewer's active camera. > > I see that they can both be queried from an osg::State object, though > I've never had to interface directly with this. > > Does anyone have any quick tricks? > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >
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