On 07/08/2011 07:27 AM, [email protected] wrote:
Hi,

     I am interested to replace my current 3D library with osg. It is very 
helpful if someone can answer the following questions:

Your questions are pretty vague and open, but I'll try to answer them as best as I can.


1. What is the colour bit of osg?
2. How many colours does osd support?

OSG is built on OpenGL, so it supports as many colors as your hardware can.


3. Does osg support GPU?

Yes. You can use the OpenGL shading language with OSG, or you can use the more traditional fixed-function graphics pipeline.


4. Does osg support parallel?

Yes.  OSG support multi-threaded applications.


5. Does osg support multiple volume rendering?

I don't understand this question.


--"J"

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