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Hi, In our application, I do (when a "center-on" event is sent) : osgGA::MatrixManipulator *mm = viewer->getCameraManipulator(); mm->setHomePosition(eye, center, up); osg::ref_ptr<osgGA::GUIEventAdapter> ea = new osgGA::GUIEventAdapter; mm->home(*ea, *viewer); On 08/07/2011 18:31, Joe Kilner wrote: Hi, I am often loading large scenes in to a Viewer with a TrackballManipulator and would really like a nice way to reset the orbit point while viewing the model.I had a look in the code and found something looking like what I want has been implemented already and can be activated by passing the flag SET_CENTER_ON_WHEEL_FORWARD_MOVEMENT when creating the manipulator. However, I can't get it to work and am not really sure how (or even if) the feature should be used. Can anyone shed any light? Thank you! Joe ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=41275#41275 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org |
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