What about: viewer->setCameraManipulator( new OrbitManipulator( DEFAULT_SETTINGS | SET_CENTER_ON_WHEEL_FORWARD_MOVEMENT ) );
Cheers, John > ------------ Original message ------------ > From: "Joe Kilner" <[email protected]> > Subject: [osg-users] setCenterByMousePointerIntersection > Date: 8. 7. 2011 18:31:58 > ---------------------------------------- > Hi, > > I am often loading large scenes in to a Viewer with a TrackballManipulator > and would really like a nice way to reset the orbit point while viewing > the model. > > I had a look in the code and found something looking like what I want has > been implemented already and can be activated by passing the flag > SET_CENTER_ON_WHEEL_FORWARD_MOVEMENT when creating the manipulator. > > However, I can't get it to work and am not really sure how (or even if) the > feature should be used. Can anyone shed any light? > > Thank you! > > Joe > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=41275#41275 > > > > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

