You can set the architecture in CMake: CMAKE_OSX_ARCHITECTURES = i386

2011/7/20 Brian Rojas <[email protected]>

> I'm not using make I'm using xcode, so I'm not sure how that would be done
> if it's possible
>
> I tried building in make and couldn't figure out how to set it to build for
> 32 bit, on 64 bit I was getting errors with libz:
>
> ld: warning: ignoring file /Library/Frameworks//libz.framework/libz,
> missing required architecture x86_64 in file
> Undefined symbols for architecture x86_64:
>   "_inflateInit2_", referenced from:
>       ZLibCompressor::decompress(std::basic_istream<char,
> std::char_traits<char> >&, std::basic_string<char, std::char_traits<char>,
> std::allocator<char> >&)in Compressors.cpp.o
>   "_inflate", referenced from:
>       ZLibCompressor::decompress(std::basic_istream<char,
> std::char_traits<char> >&, std::basic_string<char, std::char_traits<char>,
> std::allocator<char> >&)in Compressors.cpp.o
>   "_inflateEnd", referenced from:
>       ZLibCompressor::decompress(std::basic_istream<char,
> std::char_traits<char> >&, std::basic_string<char, std::char_traits<char>,
> std::allocator<char> >&)in Compressors.cpp.o
>   "_deflateInit2_", referenced from:
>       ZLibCompressor::compress(std::basic_ostream<char,
> std::char_traits<char> >&, std::basic_string<char, std::char_traits<char>,
> std::allocator<char> > const&)in Compressors.cpp.o
>   "_deflate", referenced from:
>       ZLibCompressor::compress(std::basic_ostream<char,
> std::char_traits<char> >&, std::basic_string<char, std::char_traits<char>,
> std::allocator<char> > const&)in Compressors.cpp.o
>   "_deflateEnd", referenced from:
>       ZLibCompressor::compress(std::basic_ostream<char,
> std::char_traits<char> >&, std::basic_string<char, std::char_traits<char>,
> std::allocator<char> > const&)in Compressors.cpp.o
> ld: symbol(s) not found for architecture x86_64
> collect2: ld returned 1 exit status
> make[2]: *** [lib/libosgDB.3.0.0.dylib] Error 1
> make[1]: *** [src/osgDB/CMakeFiles/osgDB.dir/all] Error 2
> make: *** [all] Error 2
>
>
> On Jul 20, 2011, at 3:00 AM, Michael Chechow wrote:
>
> How about using "sudo" to avoid the permission problem?
>
> 2011/7/20 Brian Rojas <[email protected]>
>
>> Alright I got it working in Xcode now, for the osgdb_jp2 target I added
>> the following to the header search path:
>>
>> /opt/local/include
>>
>> The search path /opt/local/include/jasper was already on the search path
>> from cmake, but the #include's in the jasper.h start with
>> <jasper/some_file.h>, so it needs the directory above to find the jasper
>> directory
>>
>> However when I build the install target I get the following error:
>>
>> /Applications/CMake\ 2.8-5.app/Contents/bin/cmake -DBUILD_TYPE=Debug -P
>> cmake_install.cmake
>> -- Install configuration: "Debug"
>> -- Installing: /usr/local/lib/pkgconfig/openscenegraph.pc
>> CMake Error at cmake_install.cmake:31 (FILE):
>>   file INSTALL cannot copy file
>>
>> "/Users/brojas/Desktop/OpenSceneGraph-3.0.0_build_xcode/packaging/pkgconfig/openscenegraph.pc"
>>   to "/usr/local/lib/pkgconfig/openscenegraph.pc".
>>
>>
>> make: *** [install_buildpart_0] Error 1
>> Command /bin/sh failed with exit code 2
>>
>>
>>
>> Looks like it maybe a permissions thing where it can't copy to /usr/local
>>
>> On Jul 19, 2011, at 4:55 PM, Michael Chechow wrote:
>>
>> Is the JASPER_INCLUDE_DIR set correctly within cmake?
>> On my machine it is set to /opt/local/include, which is the standard
>> location of MacPorts.
>>
>> Could you try to compile using make in the Terminal?
>>
>>
>> 2011/7/19 Brian Rojas <[email protected]>
>>
>>> I installed jasper using Macports and it installed ok, i checked by
>>> running jasper --version and got:
>>>
>>> 1.900.1
>>> libjasper 1.900.1
>>>
>>> However in xcode i'm still getting the same compilation errors.  I even
>>> deleted the build folder and started the whole configure generate process in
>>> cmake again and the errors still shows up, do you know of anything else i
>>> would need to do?
>>>
>>> The errors are below:
>>> osgdb_jp2
>>>
>>> /Users/brojas/Desktop/OpenSceneGraph-3.0.0/src/osgPlugins/jp2/ReaderWriterJP2.cpp
>>> /Users/brojas/Desktop/OpenSceneGraph-3.0.0/src/osgPlugins/jp2/ReaderWriterJP2.cpp:20:31:
>>> error: jasper/jasper.h: No such file or directory
>>>
>>> /Users/brojas/Desktop/OpenSceneGraph-3.0.0/src/osgPlugins/jp2/ReaderWriterJP2.cpp:32:
>>> error: 'jas_stream_t' was not declared in this scope
>>>
>>> /Users/brojas/Desktop/OpenSceneGraph-3.0.0/src/osgPlugins/jp2/ReaderWriterJP2.cpp:32:
>>> error: 'out' was not declared in this scope
>>>
>>> /Users/brojas/Desktop/OpenSceneGraph-3.0.0/src/osgPlugins/jp2/ReaderWriterJP2.cpp:32:
>>> error: 'jas_image_t' was not declared in this scope
>>>
>>> /Users/brojas/Desktop/OpenSceneGraph-3.0.0/src/osgPlugins/jp2/ReaderWriterJP2.cpp:32:
>>> error: 'image' was not declared in this scope
>>>
>>> /Users/brojas/Desktop/OpenSceneGraph-3.0.0/src/osgPlugins/jp2/ReaderWriterJP2.cpp:32:
>>> error: expected primary-expression before 'int'
>>>
>>> /Users/brojas/Desktop/OpenSceneGraph-3.0.0/src/osgPlugins/jp2/ReaderWriterJP2.cpp:32:
>>> error: initializer expression list treated as compound expression
>>>
>>> /Users/brojas/Desktop/OpenSceneGraph-3.0.0/src/osgPlugins/jp2/ReaderWriterJP2.cpp:33:
>>> error: expected ',' or ';' before '{' token
>>>
>>> /Users/brojas/Desktop/OpenSceneGraph-3.0.0/src/osgPlugins/jp2/ReaderWriterJP2.cpp:522:
>>> error: expected `}' at end of input
>>>
>>> /Users/brojas/Desktop/OpenSceneGraph-3.0.0/src/osgPlugins/jp2/ReaderWriterJP2.cpp:32:
>>> warning: 'putdata' defined but not used
>>>
>>>
>>> On Jul 19, 2011, at 1:09 AM, Michael Chechow wrote:
>>>
>>> Hello,
>>>
>>> It seems like you don't have the jasper library installed.
>>> Install it (using MacPorts for example) and then rerun CMake in order to
>>> configure the build script correctly.
>>>
>>> Michael
>>>
>>> 2011/7/19 Brian Rojas <[email protected]>
>>>
>>>> I'm getting the following errors when trying to build osg for xcode on
>>>> mac os x.
>>>>
>>>> Does anyone have any idea what's going on and how to fix.  I'm a newbie
>>>> and following instructions for osg book and this is what i got:
>>>>
>>>>
>>>>
>>>> osgdb_jp2
>>>>
>>>> /Users/brojas/Desktop/OpenSceneGraph-3.0.0/src/osgPlugins/jp2/ReaderWriterJP2.cpp
>>>> /Users/brojas/Desktop/OpenSceneGraph-3.0.0/src/osgPlugins/jp2/ReaderWriterJP2.cpp:20:31:
>>>> error: jasper/jasper.h: No such file or directory
>>>>
>>>> /Users/brojas/Desktop/OpenSceneGraph-3.0.0/src/osgPlugins/jp2/ReaderWriterJP2.cpp:32:
>>>> error: 'jas_stream_t' was not declared in this scope
>>>>
>>>> /Users/brojas/Desktop/OpenSceneGraph-3.0.0/src/osgPlugins/jp2/ReaderWriterJP2.cpp:32:
>>>> error: 'out' was not declared in this scope
>>>>
>>>> /Users/brojas/Desktop/OpenSceneGraph-3.0.0/src/osgPlugins/jp2/ReaderWriterJP2.cpp:32:
>>>> error: 'jas_image_t' was not declared in this scope
>>>>
>>>> /Users/brojas/Desktop/OpenSceneGraph-3.0.0/src/osgPlugins/jp2/ReaderWriterJP2.cpp:32:
>>>> error: 'image' was not declared in this scope
>>>>
>>>> /Users/brojas/Desktop/OpenSceneGraph-3.0.0/src/osgPlugins/jp2/ReaderWriterJP2.cpp:32:
>>>> error: expected primary-expression before 'int'
>>>>
>>>> /Users/brojas/Desktop/OpenSceneGraph-3.0.0/src/osgPlugins/jp2/ReaderWriterJP2.cpp:32:
>>>> error: initializer expression list treated as compound expression
>>>>
>>>> /Users/brojas/Desktop/OpenSceneGraph-3.0.0/src/osgPlugins/jp2/ReaderWriterJP2.cpp:33:
>>>> error: expected ',' or ';' before '{' token
>>>>
>>>> /Users/brojas/Desktop/OpenSceneGraph-3.0.0/src/osgPlugins/jp2/ReaderWriterJP2.cpp:522:
>>>> error: expected `}' at end of input
>>>>
>>>> /Users/brojas/Desktop/OpenSceneGraph-3.0.0/src/osgPlugins/jp2/ReaderWriterJP2.cpp:32:
>>>> warning: 'putdata' defined but not used
>>>>
>>>>
>>>>
>>>>
>>>> Thanks in advance
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>>>>
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