Hi Clement, On Thu, Jul 21, 2011 at 3:18 AM, <[email protected]> wrote: > I tried some examples (not volume example). They worked. I am using > windows xp and ms visual studio .net. Now I am trying to replace old coin3D > codes with osg. So far I found one example related to volume for my > reference. Do you have any good example for my reference? Thanks.
osgvolume is the main example that illustrates set of osgVolume Nodes. The dicom plugin also creates osgVolume elements so you could look at it's source as well. The present3D/osgPresentation also has some volume rendering support so creates osgVolume elements as well. You didn't mention whether you have got osgvolume to work on your data, or the hardware you have. The osgVolume library assumes that you hardware/drivers support 3D Textures. Robert. _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

