Hi,

check in MovieEventHandler::handle in osgmovie example. There is an example of how you can get vertex indices for the part of the geometry that was picked.

jp

On 22/07/2011 09:58, Miguel Lokida wrote:
Hi,

I would like to know if it is possible to selects vertices of an osg::Geometry 
and to transform them (translation and rotation).

I know that it is possible to select objects (osgpick example) but don-t know 
about vertices.

Is there an example or documentation dealing with vertices selection .

Thank you!

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