Hi All,

I'm totally new in osg, and I'm interested in following:

I want to create 2 different link nodes, which refer a common complex node, but 
applies different materials/textures for it's subnodes, while the internal 
transformations, groups, geometry etc. are the same.

I have attached a graphical example in pdf.

Is it possible to do with OSG? If yes, can you show me some example codes, or 
links to tutorials?

Thank you!

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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=41632#41632




Attachments: 
http://forum.openscenegraph.org//files/scenegraph_question_775.pdf


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