I would like to be able to load from .zip files and also to be able to
prioritize which paths or .zip files to load from using the standard
OSG_FILE_PATH mechanism.  Has anyone done any work with integrating a
virtual file system such that .zip files can be added as paths to
OSG_FILE_PATH and osgDB::findDataFile and osgDB::readNodeFile can
freely navigate these files?  I suspect this would require overriding
way too many osgDB functions.  Is it even feasible?

Just finished looking over the physfs tutorial (
http://www.openscenegraph.org/projects/osg/wiki/Support/Tutorials/VFS
).  It's very cool, but it doesn't appear to be as tightly integrated
as what I want to do.
--
Terry Welsh
mogumbo 'at' gmail.com
www.reallyslick.com
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