I would like to be able to load from .zip files and also to be able to prioritize which paths or .zip files to load from using the standard OSG_FILE_PATH mechanism. Has anyone done any work with integrating a virtual file system such that .zip files can be added as paths to OSG_FILE_PATH and osgDB::findDataFile and osgDB::readNodeFile can freely navigate these files? I suspect this would require overriding way too many osgDB functions. Is it even feasible?
Just finished looking over the physfs tutorial ( http://www.openscenegraph.org/projects/osg/wiki/Support/Tutorials/VFS ). It's very cool, but it doesn't appear to be as tightly integrated as what I want to do. -- Terry Welsh mogumbo 'at' gmail.com www.reallyslick.com _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

