Hi, I'm trying to compile OSG 3.0.1 on MacOSX Lion (10.7).
I got errors at compile time due to changes in some framework API.
But I haven't got any error if I define

CMAKE_OSX_SYSROOT=/Developer/SDKs/MacOSX10.6.sdk


If I compile using Makefiles and also define

CMAKE_BUILD_TYPE=Debug

CMAKE_OSX_ARCHITECTURES=x86_64

OSG_WINDOWING_SYSTEM=Cocoa


when I run osgviewerd with a model, works perfectly.


If I compile in release by changing

CMAKE_BUILD_TYPE=Release


when I run osgviewer nothing happens, seems running in background but the
rendering window does not appear!


Any hints?

Thx

Marco
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to